Get ready to experience the ultimate skating and racing challenge! The Spleef game mode took some vitamins! ✨
🏆Don’t fall from the platforms, be the last player standing!
☠️Don’t touch the barriers, use them to your advantage for beating other players!
👌DO have fun :) The game is in Alpha State, feel free to make any suggestions or reporting bugs 🐛
🐲More game info and Changelog: https://devforum.roblox.com/t/dont-step-there/
For making this online video game, multiple tools have been used:
Don’t Step There is an online experience, which means there must be an intermediary for handling player connections and data.
Here is a diagram showing the game architecture:
The architecture is based on a client-server one, using some tools to communicate between them…
Procedures can be qualified in 2 types depending where they are replicating:
Procedures can be qualified in 2 other types depending on their response:
Functions: 2 ways communication. Example: The client wants to get an item from the database, and the database returns the result in the same client function.
Events: 1 way communication. Example: The server needs to send a private message to just 1 client, so it sends it, and won’t need an answer from the client.
So, looking the diagram above, the purple would be functions and the yellow remotes. (Note that the red lines indicate that the server is listening continuously for all it’s clients).
Hope you like this app and if you find it useful, feel free to share it with your friends :)